Ever since I received my first gaming system, a lime green Gameboy
Color, and chose Squirtle as my starter companion in Pokémon
Red Version, I have had a passion for video games. Despite this, I have
never been great at them; I am one of those guys who can play Super Smash Bros. and Halo against my friends
for hours and have a blast, but never really get any better. I therefore did
not grow up with any illusions that I would be able to make a career out of
this hobby when I got older. Instead, I went with the slightly more useful
history degree. This combination of passions not only draws me to games that
feature historical locations and events (such as Ubisoft’s Assassin’s Creed series),
but also instills within me with a fascination of the history of video games
themselves. High Score, a shiny new Netflix miniseries,
adds some interesting new colors to the tapestry that is video game history,
but it is not a great comprehensive history in and of itself.
Narrated by Charles Martinet, the man who has been the voice of
Mario and his kin for no less than thirty years and over one hundred games, High Score starts with the creation of Space Invaders in 1978 and
ends with the transition of the medium into 3D with 1993’s Doom and Star Fox. This is a bit
curious, as the industry neither began in 1978 nor did it end in 1993. Not only
this, but there are a few important developments and people in the interim
years that High Score barely touches upon. Legendary
creator Shigeru Miyamoto, the mind behind both Super
Mario Bros. and The
Legend of Zelda, only gets a cursory mention in the second episode and then
is not brought up again until the last episode, for instance. Instead of
focusing on each touchstone with the attention each one deserves, High Score instead bounces back and forth
between talking about game development and talking about a few select superfans
(and I do mean bounce; the series can come off as a bit ADD at times, as it has
a tendency to switch subjects frequently and with little in the way of segues).
While these latter stories certainly add fresh flavors to the history presented
in the miniseries, they also take up time that could have otherwise been spent
fleshing out some of the more important events and games. Bottom line, if you
know a few things about the history of video games already, High Score will supplement that
knowledge, but if you are going into the series blind, you should probably look
elsewhere for a more complete history.
That being said, High Score still does a lot of things
right. Martinet has a great voice for narration (don’t worry, he doesn’t talk
in his Mario voice… that would get annoying fast) and the series is never
boring to look at. There is a great deal of charming animations and set pieces
throughout that give High Score a whole lot of personality,
and if you can stomach the occasional cheesy joke now and then, it is sure to
entertain. Just don’t look at it as a complete history of video games and
you’ll be as golden as the Triforce or one of Sonic’s rings.
High Score is now available on
Netflix.
This review was first published in The Keizertimes on September 25th, 2020. Visit at http://keizertimes.com/
Hindsight: I talk about myself too much. This is supposed to be a review, not an "about me" section on a dating app. The intro did come together nicely by the thesis statement, though. I also hate the last line of the last paragraph. Pretty cheesy.
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